kirra-docs

Tie Connect

Ties one hole to another — the target fires the tie’s delay after the source. The toolbar button is Tie Connect / Cord Inline / Reconnect to Trunk, because the same tool also splices a cord connector into a trunk and moves a hole onto a trunk.


Before you start


Tie two holes

  1. Click Tie Connect / Cord Inline / Reconnect to Trunk on the Connect toolbar.
  2. Click the source hole — the one that fires first.
  3. Click the target hole. A tie is drawn from source to target and firing times recalculate.
  4. The tool stays on. Click the next source hole, or click the button again to finish.

The tie takes the current Delay Amount, Connector Color and product. Tying a hole that already has a tie replaces it — except with a cord product, which can feed a hole from more than one direction and adds the new tie instead.


Special clicks

Click Result
The same hole twice That hole becomes an initiation point: “Hole … is now an initiation point.”
A trunk run, with a source hole already clicked The held hole is re-attached to that trunk
A trunk run, with a CC (cord connector) chip selected The connector is placed inline on the trunk: “Placed connector on …”
A trunk vertex, with nothing held (2D only) The tie starts from the trunk’s last hole, drawn from the vertex you clicked

A click that lands on a hole always counts as the hole, even where a trunk runs past it.


What you get

Works in 2D and 3D.


Troubleshooting

Symptom Cause Fix
The tied holes show no time Nothing upstream is an initiation point Click the first hole twice, or use Self Connect Add IP
The tie draws as a plain arrow UNDEF is lit — no product Pick a product chip before tying
“Trunk-to-trunk connection is not supported yet — start from a hole.” The tie started from a trunk vertex and then a trunk was clicked Start from a hole
“Trunk … has no holes on it yet.” The trunk vertex clicked has no holes tied along it Start from a hole
A wrong tie Ties are not undone with Ctrl+Z Remove it with Connectors Remove

Other ways to use it

Method Result
Tie Connect Multi A whole line of holes in two clicks
Tie Connect Continuous A zig-zag run through holes or open ground
Right-click a hole → Edit Hole → Surface Product, Delay, Delay Colour Change one hole’s tie without redrawing it — see Timing Sequences
Data Explorer → right-click holes → Reset Connections Clears the surface ties on the selected holes