kirra-docs

Importing Surfaces

Kirra supports importing 3D surfaces from multiple formats. Surfaces are used for terrain visualisation, grade control, blast analytics overlays, boolean operations, contour generation, and GeoTIFF export.

Surface triangulation in 2D view An imported surface displayed in the 2D canvas view with triangulation visible.

Surface triangulation in 3D view The same surface in the 3D view showing elevation colouring.


Supported Surface Formats

Format Extensions Source
Surpac DTM/STR .dtm + .str Surpac
Wavefront OBJ .obj (+ .mtl + textures) Photogrammetry, CAD, Blender
GLTF/GLB .gltf, .glb 3D viewers, Blender
DXF 3DFACE .dxf AutoCAD — one surface per DXF layer
DWG 3DFACE .dwg AutoCAD (experimental)
Vulcan triangulation .00t Maptek Vulcan
Datamine surface .dm (points + triangles) Datamine
12d Archive TINs .12da, .12daz 12d Model
Elevation GeoTIFF .tif, .tiff (one band) Digital elevation models
Point clouds .xyz, .csv, .pts, text .ply Surveys and scans: a point cloud, KAD points, or a surface triangulated on import
LAS .las, .laz LiDAR: a point cloud by default, or a surface triangulated on import (for example ground points only)

See Surfaces and Point Clouds for the point cloud, LiDAR and GeoTIFF options.


How to Import

  1. Open the Import dialog — see The Import Dialog
  2. Find your format:
    • Surfaces / Mesh tab — OBJ / GLTF, Vulcan .00t Triangulation, Datamine Surface, Point Cloud, LAS Point Cloud and GeoTIFF / Image
    • Drawings / CAD tab — Surpac (choose DTM & STR), DXF, DWG (experimental) and 12d Archive
  3. Select your surface file(s)
    • For Surpac: select both .dtm and .str together
    • For OBJ with textures: select the .obj, .mtl and texture images together (Ctrl+click, or Cmd+click on Mac)
  4. The surface appears in the Data Explorer and in the 2D and 3D views. A very large Vulcan surface can be kept to 2D only — see Vulcan .00t
  5. The surface is saved in your browser and persists across sessions

You can also drag surface files from your file manager straight onto the canvas. Dropped files are never reprojected; for a file in another coordinate system use the Transform view.


After Import

Once imported, you can:


Surface Properties

Property Description
Name Filename or user-defined name
Visible Show/hide toggle
Color Gradient Colour scheme — Default, Hillshade, Viridis, Turbo, Parula, Cividis, Terrain, and Texture (Original) for textured meshes
Transparency 0% = invisible, 100% = solid
Min Z / Max Z The elevation range the colours are spread over. Blank uses the surface’s own lowest and highest points

Open a surface’s properties by right-clicking it on the canvas, or by choosing Properties from its right-click menu in the Data Explorer. See Surface Gradients for every field.

Surface context menu in 3D Right-click a surface in the 3D view to access properties, gradient options, and more.